-
266
Mea Culpa – Dark Hours
(blog.terrygodier.com)
-
55
Show HN: A Project Oberon System version running on RISC-V instead of RISC-5
(github.com)
-
32
John C. Lilly on solid state intelligence and the elimination of man (1978)
(kibotronics.net)
-
74
Silicon Valley misreads science fiction and undermines democracy
(techcrunch.com)
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51
Honey, I shrunk the embeddings: Matryoshka vs. PCA
(dylancastillo.co)
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141
There Are Magic Hexagons of Every Order
(gukov.dev)
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13
Cool URIs Don't Change (1998)
(w3.org)
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8
Every fast write moves work somewhere else
(shayon.dev)
-
446
My server is a phone now
(seg6.space)
-
55
The Alpha 21264 CPU: NT's Greatest RISC (1998)
(halfhill.com)
-
131
Microsoft Word for Windows 1.1a, Native X64 Port
(github.com)
-
6
Show HN: Vibez – Open-Source Rust Based Digital Audio Workstation (DAW)
(alexanderwanyoike.github.io)
-
222
Os8088: A powerful Mac-like OS for the IBM XT, 286, 386
(os8088.com)
-
61
Uber SubmitQueue: a high-performance speculative merge queue
(github.com)
-
99
The Grid That Doubles the Strength of the Ground
(practical.engineering)
-
26
Windows 11's built-in Weather app wastes more than 1 GB of RAM
(notebookcheck.net)
-
39
Tom Stanton's supersonic trebuchet breaks sound barrier with gravity alone
(techeblog.com)
-
482
Fastmail offers EU data region
(fastmail.com)
-
20
Taxi drivers rarely die of Alzheimer's
(theconversation.com)
-
326
Dithered QR Codes
(andrewt.net)
-
323
Improving Heuristics for A* Pathfinding
(redblobgames.com)
-
6
A partial digestion of the HRT counterexample
(terrytao.wordpress.com)
-
8
I Wanted to Own the Harness. Then Codex Desktop Won
(jorypestorious.com)
-
6
Willoughbyland: England's Forgotten South American Colony
(historytoday.com)
-
4
Show HN: Today's cities on a globe of Earth's tectonic past and future
(douwe.com)
-
83
Reviving a four year old reMarkable 2
(oskrim.github.io)
-
301
We replaced Redis with MySQL for inventory reservations and it scaled
(shopify.engineering)
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22
Show HN: Airy – Free, fast, and simple voice content creation
(airy.so)
-
55
Stylized GGX Shading
(alexandrelamure.github.io)
-
154
Making difficulty curves in games
(davetech.co.uk)