3 points | by sahil423 6 hours ago ago
5 comments
It took Rovio 51 unpopular games to make one smash hit.
https://www.ibtimes.co.uk/rovio-overnight-angry-brids-succes...
Yes, try finishing high school.
How are you coming up with the ideas? Who are your targeting to use those apps / games / products? What is the feedback, if any, you have obtained? How are you deeming it as a failure? Most importantly what would ‘success’ look like for you?
[dead]
It took Rovio 51 unpopular games to make one smash hit.
https://www.ibtimes.co.uk/rovio-overnight-angry-brids-succes...
Yes, try finishing high school.
How are you coming up with the ideas? Who are your targeting to use those apps / games / products? What is the feedback, if any, you have obtained? How are you deeming it as a failure? Most importantly what would ‘success’ look like for you?
[dead]