The fact that it got overrun in 24 hours is almost more interesting than the game itself. Says a lot about how cheap and easy it is to deploy agents at scale now — the interesting question is what happens when that hits products that actually matter.
Can you explain how I can invade Kharg Island more than once? It seems to indicate that it is possible but the card says it is a one-time thing.
Also, the press shield + Fox News boosts don't seem to do anything with regards to subsequent events. Are they supposed to do something or are they just for show / humor?
I've been looking for a game from the "flash era" that's incredibly similar to this one! It was "fling-this-wad-of-duct-tape-to-clog-the-black-hole" as a metaphor, but I forget the name. It had similar "orbit" dynamics, but the entire game was setting the initial angle/velocity and then the orbits just 'did their thing' from there.
This looks really cool! I'm already up to 11 as my best!
If you like this, you will for sure love the game "12 Orbits"!
> If your approval rating gets too low, your party will impeach you.
I like how in this game, the approval rating actually means something.
That’s how you know it’s loosely inspired by current events.
The approval rating works the exact same way it does for the current administration.
If it goes to actually 0%, there are problems. Otherwise it's a resource that can be traded against to grift personal funds.
The fact that it got overrun in 24 hours is almost more interesting than the game itself. Says a lot about how cheap and easy it is to deploy agents at scale now — the interesting question is what happens when that hits products that actually matter.
Can you explain how I can invade Kharg Island more than once? It seems to indicate that it is possible but the card says it is a one-time thing.
Also, the press shield + Fox News boosts don't seem to do anything with regards to subsequent events. Are they supposed to do something or are they just for show / humor?
I've been looking for a game from the "flash era" that's incredibly similar to this one! It was "fling-this-wad-of-duct-tape-to-clog-the-black-hole" as a metaphor, but I forget the name. It had similar "orbit" dynamics, but the entire game was setting the initial angle/velocity and then the orbits just 'did their thing' from there.
This looks really cool! I'm already up to 11 as my best!
If you like this, you will for sure love the game "12 Orbits"!
Will you be releasing more such funny scenario based games. I laughed a lot reaching the end.