>3D in 2D in 3D. OpenGL clients can use GLX rendering over X11. Compatibility varies, as it did in the 2000s.
Made me chuckle. I think at one point in my life I actually knew which exact GL versions and features were working on which servers. Also it's pretty cool.
May I ask what the recommendation is at the moment if I want a Linux AR headset that can take prescription lenses (or accommodate glasses)? I'd like to write my own code but not have to beg somebody else to let me run it.
WayVR is also worth checking out, if you're interested in using a native x11/Wayland desktop with a headset on Linux: https://github.com/wayvr-org/wayvr
>3D in 2D in 3D. OpenGL clients can use GLX rendering over X11. Compatibility varies, as it did in the 2000s.
Made me chuckle. I think at one point in my life I actually knew which exact GL versions and features were working on which servers. Also it's pretty cool.
Still won't buy an AVP.
I can't believe the screenshot isn't running xeyes. At least it is TWM.
Right. The only thing I want to know is do the xeyes follow you around the room!?
I was thinking the same thing
May I ask what the recommendation is at the moment if I want a Linux AR headset that can take prescription lenses (or accommodate glasses)? I'd like to write my own code but not have to beg somebody else to let me run it.
WayVR is also worth checking out, if you're interested in using a native x11/Wayland desktop with a headset on Linux: https://github.com/wayvr-org/wayvr
Interesting. I wonder if it's based on Xorg or something else
I thought it would have something to do with Weird Al. Oh well
Bet Raul's wild kingdom would be awesome in 3D...
On that note, anybody has rayneo air4 pro working with x11?
Neat, it would be cool if it also worked on the Quest.