Interesting. Though maybe not so surprising that "multi-primary color display technology ... was presented as a key direction for the next-generation display industry" at the “Multi Primary Color Display Ecosystem Conference”.
Can anyone explain how this works? Humans have 3 (sometimes 4) cones, so I thought that going beyond 3 primaries wouldn't increase the perceivable gamut.
You are probably familiar with the horseshoe-shaped chromaticity diagram [0] of human-visible colors. A light source with three color primaries spans a triangle in that coordinate system. To cover the whole horseshoe, the three vertices would need to be considerably outside the horseshoe. With four color primaries, you get a quadrilateral that makes it easier to cover a larger portion of the horseshoe.
The reason the visible colors form a horseshoe rather than a triangle is because the cones’ sensitivity ranges overlap [1]. They cannot be excited independently by the three primaries of a display.
I'd like to add that no light source can lie outside the horseshoe of the CIE xyz diagram: pure wavelengths are points on the curved line, everything that mixes them moves towards the inside of the space. So you're stuck with triangles that fit within it.
Cyan is severely under-represented by monitors, so the extra pixel is a dedicated cyan. It dramatically improves the ability to display blue/green colours.
I was under the impression that yellow was a better candidate for this. But whatever. Can hardly wait for RGBCYM televisions that will make my wallet bleed.
I don't have an answer, I'm just wondering out loud.
Cone cell activation is complicated. Displays with three well chosen primaries are economical and effective, but they aren't intended to produce every perceivable color. And our chromaticity diagrams, that pointy splotch that's often used to compare display gamuts, is based on a "standard observer" that is a simplified model for human perception.
An ideal pixel would be able to emit any kind of electromagnetic radiation of any intensity, kind of fun to think about but unrealistic and impractical.
What additional primaries mathematically do is expand a gamut from a triangle to a convex polygon. While ten or a hundred primaries would be bonkers, I bet we could fit a quadrilateral or a pentagon to the perceivable gamut in ways that'd see some gains.
It's not as simple as "3 cones = 3 primary colors." Each type of cone has a response curve and three curves overlap: http://hyperphysics.phy-astr.gsu.edu/hbase/vision/colcon.htm.... And each cone has different sensitivities (blue is much more sensitive than red and green). So perfectly monochromatic light will stimulate two and usually three cones to varying degrees. When you mix "green" and "red" to get yellow, what you're actually doing is stimulating the green cones (but also the red cones) and the red cones (but also the green cones) in relative proportions that your brain perceives as yellow. But it won't necessarily give you the exact same response of the two cones as monochromatic yellow light.
We have a very "fuzzy" visual perception. I remember seeing an RGB response curve of the human vision mechanism once. I doubt it was measured. Maybe they extracted it from the CIELab stuff.
Anyway, things like the green (or blue -can't remember) receptor have a strong curve in the green spectrum, but also a "bump," over in red (I think).
We're an organic mess.
Looking at RGB curves for LEDs, they are three perfect little mountains. No "bumps," anywhere.
I guess that the goal is to try to mimic the "messy" human visual perception.
Also, expect these monitors to be non-cheap. Companies like Eizo are having a difficult time, justifying their prices, these days.
The cones are not sensitive to a single wavelength but to a range.
The green-sensitive cones overlap with the red-sensitive cones, and to a smaller extent also with the blue-sensitive.
Full saturation red and blue are possible by emitting light on the edges of the visible spectrum.
Full saturation green, however, also activates the red and blue cones.
To cover the whole gamut is impossible, but you can approximate it with ~three green tones: a 490nm deep cyan that hits blue and green but not red, ~510nm that hits red and blue equally, and ~540nm the peak of the green cone.
Humans can see more than the colors they can make with only combining RGB pixels; you can't make 'neon' colors with them, even though we can see them in real life, for example. Other commenters pointed to links showing the visible color gamut vs the RGB ones. Compare also with CMYK used in print, it can produce sightly different colors compared to display RGB.
I don't know either, but if we visualize the RGB color space as a triangle that is entirely contained within the weird shape that represents the set of all colors the human eye can perceive ( https://en.wikipedia.org/wiki/RGB_color_model#/media/File:CI... ), presumably the idea is to cover more of that human-perceived space via a quadrilateral with four anchor points rather than a triangle with three. Presumably the "C" in "RGBC" stands for cyan, and in the linked image the cyan portion of the color space is particularly poorly represented.
Remember that light is synthesized by combining the primaries; the spectrum is defined by their convex hull. You can expand the hull and ergo gamut by adding primaries.
The RGB setup we have strikes a balance between cost and visual quality. If the cost of adding primaries goes down you can add more to increase the quality. One issue is that the signals often assume RGB (channels), so the hardware manufacturer would have to adapt the RGB signal to their multi-primary hardware.
Remember that light is synthesized by combining the primaries; the spectrum is defined by their convex hull. You can expand the hull and ergo gamut by adding primaries.
If you’d read the article, you’d learned that these are advancements in backlit LCD technology. More generally, however, having more than three color primaries is orthogonal to the question of backlit vs. self-emissive.
Everything old is new again. Back in the 2010s Sharp tried to release a TV with an extra yellow colored subpixel. Commercially, it failed spectacularly.
Yes, it would require more. No, at least assuming the pixels aren't well below the eye's spatial resolution limit then resolution will impact perceived quality much more than color accuracy. Consider what lossy image codecs like to do to chroma and why that is.
However, there are tasks that benefit from better color reproduction. There are also screens where the pixel size is well below the human discernable limit.
Probably yes, but density hasn’t been an issue for over a decade. Mobile device screens are 5-10x denser than TVs, and cost <€100; Apple has used mini-led for their retina displays for a long time too.
Disable JavaScript. A site abuses its privilege to execute code in your browser? Take the privilege away. Extensions like uBlock or no script can do this.
I knew I was a highlighter but reading that showed me how much my brain relies on spam click highlighting to keep my eyes on track. I should probably read more books.
Interesting. Though maybe not so surprising that "multi-primary color display technology ... was presented as a key direction for the next-generation display industry" at the “Multi Primary Color Display Ecosystem Conference”.
Can anyone explain how this works? Humans have 3 (sometimes 4) cones, so I thought that going beyond 3 primaries wouldn't increase the perceivable gamut.
Update: thanks for all the great explanations!
You are probably familiar with the horseshoe-shaped chromaticity diagram [0] of human-visible colors. A light source with three color primaries spans a triangle in that coordinate system. To cover the whole horseshoe, the three vertices would need to be considerably outside the horseshoe. With four color primaries, you get a quadrilateral that makes it easier to cover a larger portion of the horseshoe.
The reason the visible colors form a horseshoe rather than a triangle is because the cones’ sensitivity ranges overlap [1]. They cannot be excited independently by the three primaries of a display.
[0] https://upload.wikimedia.org/wikipedia/commons/1/1e/CIE1931x...
[1] https://upload.wikimedia.org/wikipedia/commons/thumb/0/04/Co...
Excellent explanation.
I'd like to add that no light source can lie outside the horseshoe of the CIE xyz diagram: pure wavelengths are points on the curved line, everything that mixes them moves towards the inside of the space. So you're stuck with triangles that fit within it.
I was wondering about that, since some color spaces have their primaries outside the horseshoe. Thanks for clarifying.
What does it mean then for ProPhoto RGB triangle to be outside of the horseshoe on that diagram?
It uses nonphysical "imaginary" primaries that have meaning within the coordinate system but not within the human perceptual system.
This was a really fun visualization, so I vibecoded it.
https://www.jackgaller.com/colorspace
Cyan is severely under-represented by monitors, so the extra pixel is a dedicated cyan. It dramatically improves the ability to display blue/green colours.
*edit: found the link I was after on this: https://moultano.wordpress.com/2026/06/19/where-to-find-the-...
Wow, that's a great article about color! It answers many questions. Thanks for the link.
I was under the impression that yellow was a better candidate for this. But whatever. Can hardly wait for RGBCYM televisions that will make my wallet bleed.
I don't have an answer, I'm just wondering out loud.
Cone cell activation is complicated. Displays with three well chosen primaries are economical and effective, but they aren't intended to produce every perceivable color. And our chromaticity diagrams, that pointy splotch that's often used to compare display gamuts, is based on a "standard observer" that is a simplified model for human perception.
An ideal pixel would be able to emit any kind of electromagnetic radiation of any intensity, kind of fun to think about but unrealistic and impractical.
What additional primaries mathematically do is expand a gamut from a triangle to a convex polygon. While ten or a hundred primaries would be bonkers, I bet we could fit a quadrilateral or a pentagon to the perceivable gamut in ways that'd see some gains.
It's not as simple as "3 cones = 3 primary colors." Each type of cone has a response curve and three curves overlap: http://hyperphysics.phy-astr.gsu.edu/hbase/vision/colcon.htm.... And each cone has different sensitivities (blue is much more sensitive than red and green). So perfectly monochromatic light will stimulate two and usually three cones to varying degrees. When you mix "green" and "red" to get yellow, what you're actually doing is stimulating the green cones (but also the red cones) and the red cones (but also the green cones) in relative proportions that your brain perceives as yellow. But it won't necessarily give you the exact same response of the two cones as monochromatic yellow light.
We have a very "fuzzy" visual perception. I remember seeing an RGB response curve of the human vision mechanism once. I doubt it was measured. Maybe they extracted it from the CIELab stuff.
Anyway, things like the green (or blue -can't remember) receptor have a strong curve in the green spectrum, but also a "bump," over in red (I think).
We're an organic mess.
Looking at RGB curves for LEDs, they are three perfect little mountains. No "bumps," anywhere.
I guess that the goal is to try to mimic the "messy" human visual perception.
Also, expect these monitors to be non-cheap. Companies like Eizo are having a difficult time, justifying their prices, these days.
The cones are not sensitive to a single wavelength but to a range.
The green-sensitive cones overlap with the red-sensitive cones, and to a smaller extent also with the blue-sensitive.
Full saturation red and blue are possible by emitting light on the edges of the visible spectrum.
Full saturation green, however, also activates the red and blue cones.
To cover the whole gamut is impossible, but you can approximate it with ~three green tones: a 490nm deep cyan that hits blue and green but not red, ~510nm that hits red and blue equally, and ~540nm the peak of the green cone.
Humans can see more than the colors they can make with only combining RGB pixels; you can't make 'neon' colors with them, even though we can see them in real life, for example. Other commenters pointed to links showing the visible color gamut vs the RGB ones. Compare also with CMYK used in print, it can produce sightly different colors compared to display RGB.
I don't know either, but if we visualize the RGB color space as a triangle that is entirely contained within the weird shape that represents the set of all colors the human eye can perceive ( https://en.wikipedia.org/wiki/RGB_color_model#/media/File:CI... ), presumably the idea is to cover more of that human-perceived space via a quadrilateral with four anchor points rather than a triangle with three. Presumably the "C" in "RGBC" stands for cyan, and in the linked image the cyan portion of the color space is particularly poorly represented.
Remember that light is synthesized by combining the primaries; the spectrum is defined by their convex hull. You can expand the hull and ergo gamut by adding primaries.
The RGB setup we have strikes a balance between cost and visual quality. If the cost of adding primaries goes down you can add more to increase the quality. One issue is that the signals often assume RGB (channels), so the hardware manufacturer would have to adapt the RGB signal to their multi-primary hardware.
Remember that light is synthesized by combining the primaries; the spectrum is defined by their convex hull. You can expand the hull and ergo gamut by adding primaries.
So where does this stand in 'backlit' or 'self emmission' panels?
"TV Displays Explained at the Fundamental Level" https://www.youtube.com/watch?v=WhFwPAfwdLo
If you’d read the article, you’d learned that these are advancements in backlit LCD technology. More generally, however, having more than three color primaries is orthogonal to the question of backlit vs. self-emissive.
Everything old is new again. Back in the 2010s Sharp tried to release a TV with an extra yellow colored subpixel. Commercially, it failed spectacularly.
I remember George Takei shilling those things.
If you're using 4 of them versus 3, wouldn't this require 1/3 more subpixels to achieve the same display resolution in pixels?
Or -using same # of subpixels per cm^2- would perceived display quality be similar due to better color representation?
Yes, it would require more. No, at least assuming the pixels aren't well below the eye's spatial resolution limit then resolution will impact perceived quality much more than color accuracy. Consider what lossy image codecs like to do to chroma and why that is.
However, there are tasks that benefit from better color reproduction. There are also screens where the pixel size is well below the human discernable limit.
Probably yes, but density hasn’t been an issue for over a decade. Mobile device screens are 5-10x denser than TVs, and cost <€100; Apple has used mini-led for their retina displays for a long time too.
Preventing selection is quite the useless and user antagonistic pattern...
Disable JavaScript. A site abuses its privilege to execute code in your browser? Take the privilege away. Extensions like uBlock or no script can do this.
Yeah. That was crazy. I've not encountered that, before.
I knew I was a highlighter but reading that showed me how much my brain relies on spam click highlighting to keep my eyes on track. I should probably read more books.
Turning off Javascript helps.