This is interesting - I’ve been messing around with AI generated games - I get about 50% out-of-the box ready to play intuitively now but it took a lot of refinement of the prompt to get there - I’ll tell my ai to have a go at this one and see what it produces (will credit op for the inspiration).
It may be nice to start in the same continent of the player. I know better the countries near here [Argentina]. North America is quite linear, so it may be boring to plat there.
It's too hard. I know enough geography to play only in a few parts of the map.
How good is the AI? We made a few mathematical games a few years ago and our problem was that the computer used perfect strategy. We had to add an easy mode. Perhaps your AI can have an easy model that does a shallow search to avoid stupid errors.
Ok thanks for the feedback. I will add an option to show the used countries during the game.
> How good is the AI? We made a few mathematical games a few years ago and our problem was that the computer used perfect strategy. We had to add an easy mode. Perhaps your AI can have an easy model that does a shallow search to avoid stupid errors.
Yeah even though it says AI mode, it is just based on a simple algorithm, otherwise, players can never win. Just made a small difference between the difficulty.
Loaded it on a pixel phone, saw a list of countries with no context about what picking one meant, saw a map but didn't understand how to interact with it, and that was about it.
This is interesting - I’ve been messing around with AI generated games - I get about 50% out-of-the box ready to play intuitively now but it took a lot of refinement of the prompt to get there - I’ll tell my ai to have a go at this one and see what it produces (will credit op for the inspiration).
Like it! However Denmark and Sweden apparently aren't "connected"!
Which is fine of course, but would be nice if the rules made that clear!
I expected the countries to be a painted when they are selected.
Thanks for your feedback!
If they are visually selected on the map during the game, I thought it would be too easy.
Maybe I can add an option to let users see which countries have already been used on the map.
I don't see any selection neither.
It may be nice to start in the same continent of the player. I know better the countries near here [Argentina]. North America is quite linear, so it may be boring to plat there.
> I don't see any selection neither.
Yes it's intentional. I thought if players can see the selection during the game, it is not challenging.
> It may be nice to start in the same continent of the player.
I think letting a user select a continent is a good idea.
It's too hard. I know enough geography to play only in a few parts of the map.
How good is the AI? We made a few mathematical games a few years ago and our problem was that the computer used perfect strategy. We had to add an easy mode. Perhaps your AI can have an easy model that does a shallow search to avoid stupid errors.
Ok thanks for the feedback. I will add an option to show the used countries during the game.
> How good is the AI? We made a few mathematical games a few years ago and our problem was that the computer used perfect strategy. We had to add an easy mode. Perhaps your AI can have an easy model that does a shallow search to avoid stupid errors.
Yeah even though it says AI mode, it is just based on a simple algorithm, otherwise, players can never win. Just made a small difference between the difficulty.
Feature request?: Bridges like in Risk?
This looks really nice. Something new to play with friends on game nights, will try this one out.
Hi thanks for your comment. Hope you enjoy it!
I played about 8 rounds and I still don't understand the goal.
Loaded it on a pixel phone, saw a list of countries with no context about what picking one meant, saw a map but didn't understand how to interact with it, and that was about it.