On the other hand, if you are a casual and want to dominate 99% races you enter at people's homes, pick Toadette (with Mr. Scooty). I don't think I've lost since 2019.
It turns out a lot of things are extremely accessible to a lot more people when you teach them as concrete, relatable scenarios in simple language with useful visualizations instead of abstract X, Y foos and bars described with an unfamiliar jargon term every 3rd word. We really need to do better when it comes to pedagogy.
This is a really important concept for developers.
One aspect for developers that I see quite often is the assertion that "We can't have X without giving up more Y", most commonly "we can't have more security without giving up on user experience". With the Pareto idea in mind, we can see that that statement is true, if and only if you are in fact on the Pareto frontier of security and user experience already.
However, many times these confident pronouncements are being made when the system under question is quite evidently not on the Pareto frontier in the first place and indeed you can get more of one without giving up the other.
Making it more tricky is that in business, you can never discard "money" as a dimension, so unless you're taking "money" as one of the dimensions in the original comparison you want to do, it sneaks its way in. Or, a composite time/money, or "cost to business", or some other similar concept, time & money aren't orthogonal and don't need to be treated as two separate dimensions in general, though you can if you want. Which puts you into the 3D case, and as the page says, that grows the frontier quite a lot, which is good in some ways and bad in others. Nevertheless, in my opinion it is still often the case that even in that space we are often making "tradeoffs" without checking that we're on the Pareto frontier in the first place.
In Firefox reader mode, there's like 5 paragraphs of text. I am unable to digest the content on the website itself. Can someone confirm if the 5 paragraphs is the whole content or if I have large parts of it missing?
> It's kinda weird that you can shoot yourself in the foot so much when picking your kart in this game.
Nintendo optimises for fun, not competitive play. Infamously, to curb the competitiveness of Super Smash Bros (SSB) Melee, they introduce a random tripping mechanic in the following SSB (Brawl). Everyone hated it so they removed it in the one after that.
It might still be the best option, depending on your play group. For example, if you’re in a play group with a bunch of novices and you’re destroying them, like finishing a full lap before the second place, choosing Bowser gives you a handicap. Lowers your chances of winning but increases fun for the group as a whole.
Until recently I thought I hated sites that messed with the scroll out of principle, but then I found a handful of them that do a good job of it. This is one of them.
> You probably won't pick a driver sitting on the edge of the frontier because you want some balance between speed and acceleration
for super mario kart speedruns go with bowser/dk: https://www.speedrun.com/smk/runs/zp68nr8m
That seemed to hold up for Mario Kart 8 too going with Bowser at the edge of their pareto frontier, https://www.speedrun.com/mk8
needing acceleration is a skill issue
On the other hand, if you are a casual and want to dominate 99% races you enter at people's homes, pick Toadette (with Mr. Scooty). I don't think I've lost since 2019.
Adding skill is just another dimension to the calculation.
I did not understand https://news.ycombinator.com/item?id=49096439, but I understood this.
I can only imagine the guy that made Mario Meets Pareto waiting for some Pareto related post to hit the front page before sharing his
I remember seeing this on HN frontpage already in the past, and indeed here it is: https://news.ycombinator.com/item?id=39936246
It turns out a lot of things are extremely accessible to a lot more people when you teach them as concrete, relatable scenarios in simple language with useful visualizations instead of abstract X, Y foos and bars described with an unfamiliar jargon term every 3rd word. We really need to do better when it comes to pedagogy.
This is a really important concept for developers.
One aspect for developers that I see quite often is the assertion that "We can't have X without giving up more Y", most commonly "we can't have more security without giving up on user experience". With the Pareto idea in mind, we can see that that statement is true, if and only if you are in fact on the Pareto frontier of security and user experience already.
However, many times these confident pronouncements are being made when the system under question is quite evidently not on the Pareto frontier in the first place and indeed you can get more of one without giving up the other.
Making it more tricky is that in business, you can never discard "money" as a dimension, so unless you're taking "money" as one of the dimensions in the original comparison you want to do, it sneaks its way in. Or, a composite time/money, or "cost to business", or some other similar concept, time & money aren't orthogonal and don't need to be treated as two separate dimensions in general, though you can if you want. Which puts you into the 3D case, and as the page says, that grows the frontier quite a lot, which is good in some ways and bad in others. Nevertheless, in my opinion it is still often the case that even in that space we are often making "tradeoffs" without checking that we're on the Pareto frontier in the first place.
Previous discussion (2024): https://news.ycombinator.com/item?id=39936246
In Firefox reader mode, there's like 5 paragraphs of text. I am unable to digest the content on the website itself. Can someone confirm if the 5 paragraphs is the whole content or if I have large parts of it missing?
The article includes interactive graphs and scrolling animations that explain them, as well as data.
This was fun, thank you
Thanks! Very useful information. I will never play for Bowser again.
Once at a Mario Kart 8 tournament I was helping run there was a kid who had picked Bowser and max speed and he was struggling to make every turn.
I switched him to the meta build and suddenly boom, he went from like 10th to 2nd against the AIs.
It's kinda weird that you can shoot yourself in the foot so much when picking your kart in this game.
> It's kinda weird that you can shoot yourself in the foot so much when picking your kart in this game.
Nintendo optimises for fun, not competitive play. Infamously, to curb the competitiveness of Super Smash Bros (SSB) Melee, they introduce a random tripping mechanic in the following SSB (Brawl). Everyone hated it so they removed it in the one after that.
It might still be the best option, depending on your play group. For example, if you’re in a play group with a bunch of novices and you’re destroying them, like finishing a full lap before the second place, choosing Bowser gives you a handicap. Lowers your chances of winning but increases fun for the group as a whole.
Excellent. This is some kind of 3D PowerPoint. How did he do that?
I guess the author used a different framework but I like this one: https://animejs.com/
Looks like html+css+js+webgl
wow that took alot of work. nice job
beautiful site
The site is really broken on mobile.
I cannot be the only one who atrongly dislikes this bloated web design. I hit back after scrolling a bit
Until recently I thought I hated sites that messed with the scroll out of principle, but then I found a handful of them that do a good job of it. This is one of them.
The key here is to have a foreground layer that always responds to scroll and informs the background layer based on its position
Also on Firefox android and working great. What's your browser/os?
Works for me with Firefox on android and ublock origin.
Works for me in Firefox on Android anyway