In Go, there are exchanges of plays called "joseki". Professionals consider the outcome of joseki to be an equal result for both players. Most joseki are only a handful of moves, but some, such as the "flying knife" joseki have variations that continue for upwards of 50 moves. A traditional 19x19 go board has 361 intersections.
Shin's genius was to play out a complex variation of the flying knife joseki that was, in essence, a one-way path to reach an equal board position that occupied about 1/4 of the board. Due to the 2-stone handicap, the position favoured black with the game ~25% complete. KataGo could not have played any other way, where a human may have tried to foil the plan by introducing further complications.
What was truly incredible was how Shin held the advantage from that point on.
It’s worth understanding that Shin Jinseo is significantly stronger than his nearest human opponents now, than Magnus was even at his peak.
In go ELO like scoring he’s something like 120 points over the next strongest player. No other player has ever broken a 3800 rating let alone 3850. Ke Jie (the previous long time champion) peaked at 3755. Shin Jinseo’s strength graph is the most absurd straight line.
2 stones is historically the gap between a 9P ranked and a 1P ranked professional player (very roughly the gap between the top super grand master and an almost grandmaster)
That is to say it’s shocking that Katago (almost certainly significantly stronger than AlphaGo) is a mere 2 stones stronger than Shin Jinseo. I suspect it would be 3-4 stones vs any other human pro.
Apparently 2 stones is a huge advantage. An estimate is that the computer is roughly 4-600 ELO stronger on an even match.
Also, the human played a strategy tailored to that huge initial advantage. He said that the AI did not handle this particularly well, and played high probability moves instead of trying to lure him into a mistake.
Also, even though this was the best Go engine, it was not running on a supercomputer, and had a relatively limited amount of time per move.
So, this was an important victory for a human, but not a sign that humans are now stronger than AIs at Go.
> Also, the human played a strategy tailored to that huge initial advantage. He said that the AI did not handle this particularly well, and played high probability moves instead of trying to lure him into a mistake.
Yeah, katago's training is not really focused at all on handicap games, because it's by nature learning from even games against similar-strength opponents.
It doesn't have specific training from playing in a way to exploit a weaker player. In a handicap game you have to give your opponent opportunities to fuck up if you want to play optimally.
If a move loses 0.0005 points if the opponent plays optimally, katago won't play it even if there's ~zero chance a weaker player would play it right.
There have been go AIs that tried to train more directly on uneven opponents, one called "sai" comes to mind, but katago has huge advantages otherwise and won out over the others (for very good reason, it's a great project).
> So, this was an important victory for a human, but not a sign that humans are now stronger than AIs at Go.
Another way to look at this: Go's handicap system gives us a genuinely interesting metric for the distance between a human and a machine at this specific game. Instead of just "computers beat humans" we get a quantified gap.
What I found interesting was that he adapted and shifted to a very unconventional strategy of play, opposed to the AI who primarily seems to play high probability moves. Does this not demonstrate the human edge against AI in novel / unconventional thinking?
In Go, there are exchanges of plays called "joseki". Professionals consider the outcome of joseki to be an equal result for both players. Most joseki are only a handful of moves, but some, such as the "flying knife" joseki have variations that continue for upwards of 50 moves. A traditional 19x19 go board has 361 intersections.
Shin's genius was to play out a complex variation of the flying knife joseki that was, in essence, a one-way path to reach an equal board position that occupied about 1/4 of the board. Due to the 2-stone handicap, the position favoured black with the game ~25% complete. KataGo could not have played any other way, where a human may have tried to foil the plan by introducing further complications.
What was truly incredible was how Shin held the advantage from that point on.
It’s worth understanding that Shin Jinseo is significantly stronger than his nearest human opponents now, than Magnus was even at his peak.
In go ELO like scoring he’s something like 120 points over the next strongest player. No other player has ever broken a 3800 rating let alone 3850. Ke Jie (the previous long time champion) peaked at 3755. Shin Jinseo’s strength graph is the most absurd straight line.
https://www.goratings.org/en/
2 stones is historically the gap between a 9P ranked and a 1P ranked professional player (very roughly the gap between the top super grand master and an almost grandmaster)
That is to say it’s shocking that Katago (almost certainly significantly stronger than AlphaGo) is a mere 2 stones stronger than Shin Jinseo. I suspect it would be 3-4 stones vs any other human pro.
Deep link to Shin Jinseo's strength graph
https://www.goratings.org/en/players/1313.html
For a non-Go player, do you think this trend will persist, or is it more of a dead-cat/human bounce?
Apparently 2 stones is a huge advantage. An estimate is that the computer is roughly 4-600 ELO stronger on an even match.
Also, the human played a strategy tailored to that huge initial advantage. He said that the AI did not handle this particularly well, and played high probability moves instead of trying to lure him into a mistake.
Also, even though this was the best Go engine, it was not running on a supercomputer, and had a relatively limited amount of time per move.
So, this was an important victory for a human, but not a sign that humans are now stronger than AIs at Go.
> Also, the human played a strategy tailored to that huge initial advantage. He said that the AI did not handle this particularly well, and played high probability moves instead of trying to lure him into a mistake.
Yeah, katago's training is not really focused at all on handicap games, because it's by nature learning from even games against similar-strength opponents.
It doesn't have specific training from playing in a way to exploit a weaker player. In a handicap game you have to give your opponent opportunities to fuck up if you want to play optimally.
If a move loses 0.0005 points if the opponent plays optimally, katago won't play it even if there's ~zero chance a weaker player would play it right.
There have been go AIs that tried to train more directly on uneven opponents, one called "sai" comes to mind, but katago has huge advantages otherwise and won out over the others (for very good reason, it's a great project).
> So, this was an important victory for a human, but not a sign that humans are now stronger than AIs at Go.
Another way to look at this: Go's handicap system gives us a genuinely interesting metric for the distance between a human and a machine at this specific game. Instead of just "computers beat humans" we get a quantified gap.
What I found interesting was that he adapted and shifted to a very unconventional strategy of play, opposed to the AI who primarily seems to play high probability moves. Does this not demonstrate the human edge against AI in novel / unconventional thinking?
The fact that it's news that a human beat an AI, post-AlphaGo, demonstrates the current norm.
For those who don’t follow human vs AI Go (I don’t), this is with a 2 stone handicap in favor of the human which is apparently standard.
Yes, so calling it a "defeat" is improper to me.
I'm struggling to believe it's not good enough to beat a mere mortal.
This was with a two-stone advantage for the strongest-ever human player, apparently.