"You have died of Dysentery [on the Korean Peninsula in 3064 BCE at 2 months old]"
I was actually a bit surprised since it also said I was exclusively breastfed which seems to be fairly protective against diarrhea. I have a feeling this didn't account for all the joint probability distributions...
This is neat, but I don't think it's actually drawing the year from the correct probability distribution - "a random birth is far more likely to fall near the present" is correct, but in 5 "random" choices, only one was from anywhere near modern day.
We might recognize that the economics of making such a fascinating and artful experiment like this have completely changed. No ads. Not asking for anything except your attention, and then delivering an outcome that is fascinating and honestly, far beyond what a person would be incentivized to build before AI tooling.
I loved it and feel inspired from it.
(It looks like it's getting a lot of traffic and might get hugged to death)
> No ads. Not asking for anything except your attention, and then delivering an outcome that is fascinating and honestly, far beyond what a person would be incentivized to build before AI tooling.
I don't think I agree. There were plenty of interesting side-projects on the internet before AI.
I'm not sure why AI means that people don't need to support their creations with ads. Sure, it probably took fewer human-hours typing at a keyboard to create this, but for things like this, a labor of love, that's typically not the "expensive" part.
I was wondering if the generated people “fill up a spot” and temporarily change the stats for generating new lives. Eg, if the app already generated 10M stories, is it still using the same initial distribution for the new ones, or is generation conditioned on the stats of the already generated?
I am really happy to live in the modern age. It is quite amazing to think that people are facing cardiovascular disease and cancer instead of random parasites nowadays. Modern medicine is such a miracle.
I think graph being log makes it a little hard to understand that the median birth year was around 2000 years ago. On the graph that is in the flat part but the flat part was a really, really long time.
Now this is fun vibe coding. A fascinating way of reckoning with our cosmic luck. On "only the first roll counts" rules, I rolled a girl who died at 8 months from a respiratory infection in the Indus valley, in 7785 BCE (9,810 years ago).
I rolled again, of course, but at that point it feels like fishing for a best case scenario. But I at least got someone from the North China Plain in 75 BCE who lived to 74 and had 6 grand children. Married at 19 and stayed married to age 71. Hard to hope for better than that, against these odds at least.
Edit: Obviously progress isn't inevitable, and at any point in time you can be unlucky. But it does seem like, for most points in history, you would rather be you, in your version of the present, than a randomly rolled person from any prior point of history leading up to your moment.
So most of the time, anyone playing this would feel more lucky to be themselves than any of the options they would have to roll for. Maybe if a version of this was offered to people 10,000 years from now they would say "crap, I rolled 2026".
I was so lucky! One lived to 35 in the Paris basin a few thousand years ago, the other lived to 25 in China, died in 1945. Both were married and left living children!
I do wonder if that life expectancy is dragged significantly down by all the ways you can die early on in life, so that it's not so much that 28 years is an old age for the time as it is a function of all things that prevent you from getting to old age.
And so if you went to a town square or market in that time (if it's a time that had such a thing), perhaps it might still be perfectly normal to see people in their 30s, 40s, 50s.
The life expectancy of a person who lives to 18 increases dramatically across the board.
You even see this today. If you live to 70, you can expect to live 14 to 17 more years. So to about 84 on the short side and 87 on the long side.
However, make it to 75, your life expectancy is 11 to 14 years. Which is 86 on the short side and 89 on the long side.
Basically, the longer you live, the longer you should live, but eventually the range collapses. And that's because people come in under the average all the time. Some people die at 71. And those people stop getting counted when determining life expectancy at 75.
Right, that 42% dying before age 5 means the survivors typically lived well beyond 28. There weren’t a huge number of people living into their 80s, but 28 wouldn’t have been “old man” territory.
That is surprisingly similar given how few people seem to have commented so far. Makes me wonder if some part of this is starting from a constant seed or something...
After having my first child (a girl who is now nearly 3 years old) these stats impact me so much more. My first roll was a girl in the Iraniam plateau in the 18 century who had a 33% chance of dying before they reached 5. She managed to live to 70 but experience so much death in her life.
I can't imagine my daughter dying before she reaches 5, it feels like it would be the worst feeling I could possibly imagine and then some.
Visit any older cemetery and look for the tiny headstones and the matching very brief lifespans, or read an older obituary for someone from your great-grandparent's generation or further back, or watch a couple of seasons of _Call the Midwife_.
I wrote a short story based on a similar scenario. (Caveat, I did it with AI help, but my ideas and many iterations and me doing final editing to get it the way I want).
Without wishing to be unkind, this reads a lot more as 'one-shot with AI' than 'many iterations'; if you truly did that much editing, you didn't put it where it showed.
You've got all the AI favourite names and rhythms at once in the second paragraph, for example.
an effective way to glean a little slice of understanding of the human experience throughout the ages, though 'every human never' might be more apt a name as its all statistics from the demographics to the generative portrait
Yes, but I definitely think the probabilities are off - the explanation, which I agree with, states "a random birth is far more likely to fall near the present."
But it appears to be drawing much more uniformly from the years than you'd expect given the probability curve (population curve) pictured.
> You have drawn a girl, born in the Levant in 1042 CE.
> She was born, married at 18, had 4 children, lost her mother at 28, was orphaned at 41, was widowed at 70, and died at 71 of heart failure (degenerative illness), with 3 surviving children and 9 grandchildren.
First try. Honestly I'm going to call this a W under the circumstances.
This could be pretty great for a play through of Thousand Year Old Vampire, a pretty terrific journaling game: https://thousandyearoldvampire.com/
And I suppose other RPGs, too, especially ones that are more story-than-dice driven, and/or set in the "real" world.
This can be great - Tom from the Yogscast has run a few of these, and they can get pretty wild. It's a simple premise but works well.
"You have died of Dysentery [on the Korean Peninsula in 3064 BCE at 2 months old]"
I was actually a bit surprised since it also said I was exclusively breastfed which seems to be fairly protective against diarrhea. I have a feeling this didn't account for all the joint probability distributions...
Strangely, I too, died in the Korean Peninsula at 8 months old, but circa 6000 BCE.
All babies were exclusively breastfed in 3064 BCE.
I died at 1 in Mesopotamia in 3966 BCE of dysentery.
This is neat, but I don't think it's actually drawing the year from the correct probability distribution - "a random birth is far more likely to fall near the present" is correct, but in 5 "random" choices, only one was from anywhere near modern day.
We might recognize that the economics of making such a fascinating and artful experiment like this have completely changed. No ads. Not asking for anything except your attention, and then delivering an outcome that is fascinating and honestly, far beyond what a person would be incentivized to build before AI tooling.
I loved it and feel inspired from it.
(It looks like it's getting a lot of traffic and might get hugged to death)
> No ads. Not asking for anything except your attention, and then delivering an outcome that is fascinating and honestly, far beyond what a person would be incentivized to build before AI tooling.
I don't think I agree. There were plenty of interesting side-projects on the internet before AI.
I'm not sure why AI means that people don't need to support their creations with ads. Sure, it probably took fewer human-hours typing at a keyboard to create this, but for things like this, a labor of love, that's typically not the "expensive" part.
> There were plenty of interesting side-projects on the internet before AI.
This is a strawman.
The original point was "the economics ... have changed"
I read this as, it's much easier to spin up a project of this scale even non-monetized, and more people are able and willing to do so.
In fact, there was a time when the internet was mostly interesting side projects, if you go back far enough (the mid 1990s, say).
It seems like the server might be overwhelmed
Very cool project
I was wondering if the generated people “fill up a spot” and temporarily change the stats for generating new lives. Eg, if the app already generated 10M stories, is it still using the same initial distribution for the new ones, or is generation conditioned on the stats of the already generated?
The random life I got: https://anyhumanever.com/life/1323665477-1682995380-16357802...
I am really happy to live in the modern age. It is quite amazing to think that people are facing cardiovascular disease and cancer instead of random parasites nowadays. Modern medicine is such a miracle.
Hug of death I think.
Gave me a good and convincing first couple of tries. Good work.
Works but it's slow to load up.
This is awesome. I love seeing how humans have evolved into what we are today.
I think graph being log makes it a little hard to understand that the median birth year was around 2000 years ago. On the graph that is in the flat part but the flat part was a really, really long time.
Now this is fun vibe coding. A fascinating way of reckoning with our cosmic luck. On "only the first roll counts" rules, I rolled a girl who died at 8 months from a respiratory infection in the Indus valley, in 7785 BCE (9,810 years ago).
I rolled again, of course, but at that point it feels like fishing for a best case scenario. But I at least got someone from the North China Plain in 75 BCE who lived to 74 and had 6 grand children. Married at 19 and stayed married to age 71. Hard to hope for better than that, against these odds at least.
Edit: Obviously progress isn't inevitable, and at any point in time you can be unlucky. But it does seem like, for most points in history, you would rather be you, in your version of the present, than a randomly rolled person from any prior point of history leading up to your moment.
So most of the time, anyone playing this would feel more lucky to be themselves than any of the options they would have to roll for. Maybe if a version of this was offered to people 10,000 years from now they would say "crap, I rolled 2026".
Edit 2: I think the death hug might have got it.
on my 6th only the first roll counts roll, i got a boy born near Nairobi in 36,112 BCE that lived to 70
probably like 5% of humanity has his genes now. that was fun vibe coding
I died within 2 days on my first roll. made it to 8 months on my second
I was so lucky! One lived to 35 in the Paris basin a few thousand years ago, the other lived to 25 in China, died in 1945. Both were married and left living children!
>You have drawn a boy, born in the Korean Peninsula in 3394 BCE
>Life expectancy at birth: 28 yrs
>Died before age 5: 42%
>Died before age 15: 50%
i knew life expectancy was obviously lower, but those stats were a bit eye opening.
unfortunately, died at 3 from an accident.
I do wonder if that life expectancy is dragged significantly down by all the ways you can die early on in life, so that it's not so much that 28 years is an old age for the time as it is a function of all things that prevent you from getting to old age.
And so if you went to a town square or market in that time (if it's a time that had such a thing), perhaps it might still be perfectly normal to see people in their 30s, 40s, 50s.
That's exactly what happens.
The life expectancy of a person who lives to 18 increases dramatically across the board.
You even see this today. If you live to 70, you can expect to live 14 to 17 more years. So to about 84 on the short side and 87 on the long side.
However, make it to 75, your life expectancy is 11 to 14 years. Which is 86 on the short side and 89 on the long side.
Basically, the longer you live, the longer you should live, but eventually the range collapses. And that's because people come in under the average all the time. Some people die at 71. And those people stop getting counted when determining life expectancy at 75.
Right, that 42% dying before age 5 means the survivors typically lived well beyond 28. There weren’t a huge number of people living into their 80s, but 28 wouldn’t have been “old man” territory.
My first run got Korean Peninsula in 3064 BCE...
That is surprisingly similar given how few people seem to have commented so far. Makes me wonder if some part of this is starting from a constant seed or something...
"Any Korean Ever"
After having my first child (a girl who is now nearly 3 years old) these stats impact me so much more. My first roll was a girl in the Iraniam plateau in the 18 century who had a 33% chance of dying before they reached 5. She managed to live to 70 but experience so much death in her life.
I can't imagine my daughter dying before she reaches 5, it feels like it would be the worst feeling I could possibly imagine and then some.
Visit any older cemetery and look for the tiny headstones and the matching very brief lifespans, or read an older obituary for someone from your great-grandparent's generation or further back, or watch a couple of seasons of _Call the Midwife_.
Really puts the marvels of modern life into perspective, most people did not live long or happy lives for much of human history.
boy, born in the Guinea Coast in 211,966 BCE. Died from an accident at age 40.
Oh nice! If you liked it, you might like:
yourlifeunderrome.com
Spot checked a life from 1990s in the Iberian peninsula and it cites the population at 72 million people. Off by quite a bit. Pretty cool regardless!
I wrote a short story based on a similar scenario. (Caveat, I did it with AI help, but my ideas and many iterations and me doing final editing to get it the way I want).
https://garyrobinson.net/2026/08/18/everyone-who-will-ever-b...
Without wishing to be unkind, this reads a lot more as 'one-shot with AI' than 'many iterations'; if you truly did that much editing, you didn't put it where it showed.
You've got all the AI favourite names and rhythms at once in the second paragraph, for example.
an effective way to glean a little slice of understanding of the human experience throughout the ages, though 'every human never' might be more apt a name as its all statistics from the demographics to the generative portrait
Has anyone managed to roll a life later than ~600CE?
Yes, but I definitely think the probabilities are off - the explanation, which I agree with, states "a random birth is far more likely to fall near the present."
But it appears to be drawing much more uniformly from the years than you'd expect given the probability curve (population curve) pictured.
1956 CE: https://anyhumanever.com/life/1409269740-1599827252-31263759...
I got 1951: https://anyhumanever.com/life/982671145-1647234921-653406957...
1816 CE: https://anyhumanever.com/life/1323665477-1682995380-16357802...
You can chose.
> You have drawn a girl, born in the Levant in 1042 CE.
> She was born, married at 18, had 4 children, lost her mother at 28, was orphaned at 41, was widowed at 70, and died at 71 of heart failure (degenerative illness), with 3 surviving children and 9 grandchildren.
First try. Honestly I'm going to call this a W under the circumstances.
we are probably living inside a more advanced version of this game right now.
Somebody, somewhere, somewhen rolled the dice and here we are.
Leading cause of death: dysentry
Had to laugh.
I died at age 2 of Typhoid Fever.
Modern take on Oregon Trail vibes I like it
Very cool. Reads like a Dwarf Fortress history. For those that don't play, every creature in the game has a life story.