I had a scary bug on an older version where for months the contact names didnt match the actual senders/recipients. I have received SMS from my WISP under the same contact as Github MFA codes but also send mssages to relatives that never where received...
I constantly see those projects that would benefit from a screenshot in a readme, but for some reason the thought about adding one doesn't even come to the authors' mind, even though it's pretty obvious. I'd really like to know what's going on.
I'm really hoping they're doing this to pave the way for an RCS implementation. If it can be done, GOS is in the best position to make it happen, and without RCS, chatting with normies is both extremely inconvenient (large group chats straight up do not work) and categorically insecure. If I could convince all my friends and family to use Signal I would, but they just think I'm on about some weird Edward Snowden shit, and they just write me off as crazy. "Why would I checks notes download software to solve a problem when I could use the one that came with my phone?"
particularly if you want to support all of the message-body features, of which there are MANY. it's very business-comms oriented.
I broadly expect third-party RCS apps to drop that though, like how essentially none support all of MMS. did you know MMS supports slideshows (I built support for this once)? 3d objects (mimetype model/gltf+json)? "timed text" (mimetype text/mp4)?
The spec is very large and full of features most people are unable to use (lots of business-to-consumer stuff, e.g. https://developers.google.com/business-communications/rcs-bu...), and it can require carrier/server contracts to do essentially anything. If you can even send the packets that are needed - normal apps cannot, it's platform/telecom level and not necessarily accessible over normal internet requests (this is true for SMS/MMS too, but Android provides a service-like platform impl that apps use over a public API. It does not do this for RCS).
If you look at the history they have been working on this for a few months. The announcement probably was tied to this public release being cut for testing.
With a seemingly insurmountable workload - maintain an actually secure OS fork - for a small team, I wonder how GrapheneOS prioritizes things like messaging apps? I'm not saying it's wrong at all; I am just interested in the thinking inside a project like that.
I can imagine many reasons to devote resources to it:
* A platform is only as good as its apps. If they want to grow GOS in the general public, it requires a good SMS/MMS messaging app.
* LLM tools greatly reduce development costs, especially for well-known functions like text messaging.
* Without secure messaging (as far as SMS/MMS can be secure), the platform security is greatly reduced.
* GOS got a big donation, or has a volunteer that wants to do messaging ...
But idk what I'm talking about. What is their approach?
A bunch of the AOSP apps feel like you have to rewrite them for modern standards now and then you can basically have them in maintenance mode for years. The AOSP messaging app has also lasted for 15+ (?) years and has basically had no maintenance from Google for many years.
Modernizing these apps seems very high-impact. These are the very first things a new user sees and after the initial modernization, they should be relatively cheap to maintain.
Well they're going to be shipping GOS on Motorola and I think some other devices, so basic things like the messaging app need to actually have some polish to them. I really like GrapheneOS overall as-is, but the messaging app felt like baby's first texting app. Not necessarily their fault since it's pretty much straight out of AOSP if I understand correctly. But any time I've installed GrapheneOS, the messaging app is one of two things I must replace every time (the other being the downright bad AOSP keyboard).
If they fix(ed) their messaging app and their keyboard, then they've really eliminated a lot of potential complaints if a less tech-savvy crowd ends up buying future Motorolas.
I you look at the commits of the new Messages app it's mostly made by 2 people whose Github profiles show them as employees of GrapheneOS and who are mostly committing to different system apps. So I assume they have a separate team of devs whose job it is to make the system apps.
IIRC when they started first announced their replacement for the AOSP camera they said they hired a developer specifically for it.
Looks prettier but a shame an obvious regression happened for one of my primary use-cases: copying one-time codes. Long pressing on a link selects the entire SMS instead of bringing up a menu for the link. [0]
Makes me wonder about all the testing now
And the issue worded/tagged as a feature instead of a regression. Are the devs aware the feature existed before?
later:
It's doubly disappointing because just 4 days ago the project wrote [1], on using AI for the new Messaging app:
"it's also helping us raise our standards for our own work by pointing it at that to get extremely pedantic criticism catching many things we would miss...We've hired multiple experienced app developers who have spent months working on modernizing the Messaging app and carefully reviewing it"
It's doubly disappointing because just 4 days ago the project wrote [1], on using AI for the new Messaging app:
Why? Using an LLM as an additional reviewer seems like a good use of LLMs? Personally I have found LLMs very useful for that and they catch issues that other experienced programmers do not always find. It’s not like they are vibecoding a messages app.
I had a scary bug on an older version where for months the contact names didnt match the actual senders/recipients. I have received SMS from my WISP under the same contact as Github MFA codes but also send mssages to relatives that never where received...
Does anyone know if this is something that we can install now, or if it will show up in the next OS release?
You can go to the GOS App Store, choose the Messaging app, click 3 dots at the top and choose the Alpha release channel to get it now
They mentioned you can use the Alpha from their app installer.
Good to know! For others: You open their app store, go into messaging, hamburger menu, select release channel, and choose alpha.
It's in the alpha channel. Go in to the 'App Store' app, go to Messaging, 3 dot menu and change release channel.
How about some screenshots?
I constantly see those projects that would benefit from a screenshot in a readme, but for some reason the thought about adding one doesn't even come to the authors' mind, even though it's pretty obvious. I'd really like to know what's going on.
I think in many cases the authors value functionality much more then esthetics.
Which is a bummer because it is a complete different point of view from the more typical user experience
An image is functionality, as it provides significant information to the reader.
Does it do RCS?
No. RCS is still quite hard to actually implement. There's an open issue for it but the effort is mildly herculean.
AFAIUI though GOS does intend on providing an RCS impl eventually even if it takes years to do.
I'm really hoping they're doing this to pave the way for an RCS implementation. If it can be done, GOS is in the best position to make it happen, and without RCS, chatting with normies is both extremely inconvenient (large group chats straight up do not work) and categorically insecure. If I could convince all my friends and family to use Signal I would, but they just think I'm on about some weird Edward Snowden shit, and they just write me off as crazy. "Why would I checks notes download software to solve a problem when I could use the one that came with my phone?"
particularly if you want to support all of the message-body features, of which there are MANY. it's very business-comms oriented.
I broadly expect third-party RCS apps to drop that though, like how essentially none support all of MMS. did you know MMS supports slideshows (I built support for this once)? 3d objects (mimetype model/gltf+json)? "timed text" (mimetype text/mp4)?
What's so difficult about implementing RCS from a technical perspective?
The spec is very large and full of features most people are unable to use (lots of business-to-consumer stuff, e.g. https://developers.google.com/business-communications/rcs-bu...), and it can require carrier/server contracts to do essentially anything. If you can even send the packets that are needed - normal apps cannot, it's platform/telecom level and not necessarily accessible over normal internet requests (this is true for SMS/MMS too, but Android provides a service-like platform impl that apps use over a public API. It does not do this for RCS).
https://grapheneos.social/@GrapheneOS/117225561294973728
That was really fast, they only announced it like a day or two ago IIRC? Also: no screenshots of the redesigned interface?!
If you look at the history they have been working on this for a few months. The announcement probably was tied to this public release being cut for testing.
With a seemingly insurmountable workload - maintain an actually secure OS fork - for a small team, I wonder how GrapheneOS prioritizes things like messaging apps? I'm not saying it's wrong at all; I am just interested in the thinking inside a project like that.
I can imagine many reasons to devote resources to it:
* A platform is only as good as its apps. If they want to grow GOS in the general public, it requires a good SMS/MMS messaging app.
* LLM tools greatly reduce development costs, especially for well-known functions like text messaging.
* Without secure messaging (as far as SMS/MMS can be secure), the platform security is greatly reduced.
* GOS got a big donation, or has a volunteer that wants to do messaging ...
But idk what I'm talking about. What is their approach?
A bunch of the AOSP apps feel like you have to rewrite them for modern standards now and then you can basically have them in maintenance mode for years. The AOSP messaging app has also lasted for 15+ (?) years and has basically had no maintenance from Google for many years.
Modernizing these apps seems very high-impact. These are the very first things a new user sees and after the initial modernization, they should be relatively cheap to maintain.
Well they're going to be shipping GOS on Motorola and I think some other devices, so basic things like the messaging app need to actually have some polish to them. I really like GrapheneOS overall as-is, but the messaging app felt like baby's first texting app. Not necessarily their fault since it's pretty much straight out of AOSP if I understand correctly. But any time I've installed GrapheneOS, the messaging app is one of two things I must replace every time (the other being the downright bad AOSP keyboard).
If they fix(ed) their messaging app and their keyboard, then they've really eliminated a lot of potential complaints if a less tech-savvy crowd ends up buying future Motorolas.
I you look at the commits of the new Messages app it's mostly made by 2 people whose Github profiles show them as employees of GrapheneOS and who are mostly committing to different system apps. So I assume they have a separate team of devs whose job it is to make the system apps.
IIRC when they started first announced their replacement for the AOSP camera they said they hired a developer specifically for it.
Now, can we please get the long-awaited full system backup feature? We pay you for a reason!
(sarcasm obvious, but indeed full system backup is sorely missing. Seedvault is crap, not an option)
Looks prettier but a shame an obvious regression happened for one of my primary use-cases: copying one-time codes. Long pressing on a link selects the entire SMS instead of bringing up a menu for the link. [0]
Makes me wonder about all the testing now
And the issue worded/tagged as a feature instead of a regression. Are the devs aware the feature existed before?
later:
It's doubly disappointing because just 4 days ago the project wrote [1], on using AI for the new Messaging app:
"it's also helping us raise our standards for our own work by pointing it at that to get extremely pedantic criticism catching many things we would miss...We've hired multiple experienced app developers who have spent months working on modernizing the Messaging app and carefully reviewing it"
[0] https://github.com/GrapheneOS/Messaging/issues/292
[1] https://news.ycombinator.com/item?id=49592770
It's doubly disappointing because just 4 days ago the project wrote [1], on using AI for the new Messaging app:
Why? Using an LLM as an additional reviewer seems like a good use of LLMs? Personally I have found LLMs very useful for that and they catch issues that other experienced programmers do not always find. It’s not like they are vibecoding a messages app.
Everyone who values privacy should use GrapheneOS
I do not see Electron anywhere? It looks like a native Android app that uses Jetpack Compose.
N.B. User completely rewrote their comment - it previously claimed the app used Electron