I am a programmer who likes aesthetics. I think about how aesthetic it is to not have to deal with certain production incidents for certain blocks of code because the typelevel computation tells me it would be a compiler bug if it screwed up. I like the feeling of realizing those 100 LOC could just be 10.
I sometimes tell people of when I came down from Mt. Fuji, there were wispy clouds and grand nature below me, picturesque like a painting. At that time, I likened it to the beauty I felt when I was first learning Haskell. But I say it because I expect it to be a rare kind of sentiment.
The thing with art and music is that they are easy to appreciate, and the appreciation grows deeper with more consideration. I love reading the placards in museums and attempting to understand why the artist did what they did, I like it more than even looking at the piece itself.
Code (and math, for that matter) is almost the same except for one key difference: they are not easy to appreciate without deliberate training, training which is often far to the side of anything most people need/want to deal with.
Programming as an art form always reminds me of the Einstein quote; "Pure mathematics is, in its way, the poetry of logical ideas". Both are just art forms you cannot appreciate without some understanding of it. Arguably thats true of all art actually, its just that the more familiar forms, like painting or music, can be understood at a basic level without an understanding, whereas mathematics and programming are essentially alien to the casual observer.
I don't see it.
Programming CAN be used to generate art, but is not an art by itself.
I cannot imagine lines of code be exhibited in a museum. I can appreciate smart or witty solutions for a problem, but that is not what art is.
I can appreciate a quick solution for a Rubik cube, I can even see the Rubik cube itself in a museum, but I cannot imagine the steps or instructions for that quick solution in a museum (unless that paper has historical significance).
Being a humble rank-and-file programmer I did produce pieces of code that I will be proud forever as well, e.g. this snippet to control the length of $PWD in bash that I still use almost unchanged 25 years later:
# How many characters of the $PWD should be kept
local pwdmaxlen=30
# Indicator that there has been directory truncation:
#trunc_symbol="<"
local trunc_symbol="..."
if [ ${#PWD} -gt $pwdmaxlen ]
then
local pwdoffset=$(( ${#PWD} - $pwdmaxlen ))
newPWD="${trunc_symbol}${PWD:$pwdoffset:$pwdmaxlen}"
else
newPWD=${PWD}
fi
> I cannot imagine lines of code be exhibited in a museum.
Honestly, I can. The author of this article wrote Twisted. I certainly can imagine a museum where computer history is explained along with all the software achievements that made a huge impact on software engineering as a whole, and Twisted would have a place in it.
I strongly agree that programming is art, but I think there's a difference between other art forms.
A novel is both how it's made and what it is, and so is a piece of music.
Programming produces two different outputs: the code and the program. What users consume, and care about, is the program. The code may or may not be read by other programmers but it's not the main output. (It would be extremely weird to output code in a language that can't ever be run.)
And so I think the beauty or effectiveness of the program matters more than the beauty or elegance of the code. Those are not entirely orthogonal of course, but only loosely coupled.
A programmer should care a lot about the program, and a little less about the code. Vibe programming (where the programmer doesn't care one way or another) to me is a crime; but you can certainly use AI to code, and still care about the finished product, and make it good.
Before AI, some programming could be considered be considered art. There are definitely codebases that are more beautiful than others. But now with introduction of AI you can’t consider any code as art as you have no idea who produced it. Yes, it may be looking good, but from that perspective it’s just randomly produced without the thought of being art. And at some point it will be refactored into oblivion by something that doesn’t care.
I wish I could find the quote, I think it was on C2 Wiki, but alas, it was something like:
If you're an artist, programming is your clay, if you're an engineer, programming is your building material.
Point being, which I always connected with, was that programming is a medium for expressing a lot of things. Just like you can use paper and pen to write poetry or a dry technical manual. And everyone gets to decide how they see it and use it.
And I have much love for good frameworks and design.
I'm fortunate to have started gno.land before AI, yet just late enough to finish it with AI. The GnoVM (gno.land) is also art -- go interpreting go, but in a novel multiuser context, a re-imagining of TBL's WWW in Go and markdown. AI was used for final touch polishing. Couldn't have ended up any better.
AI is not yet there to grok the artistry of code. But it will eventually, and humanity will benefit from it necessarily, not because it is demanded, but because people like us desire it. Push forward.
Are there simply two cultures among programmers? Along similar lines as the two cultures of mathematics? One motivated by the process itself, by esthetics, by abstractions, ideas. The other by solving problems. And then obviously these two cultures react very differently to AI.
Edit: why would anyone flag tfa? There is no anti-flag vote right?
"Artists understand that AI is bad for art." Art is in the eye of the beholder, don't tell me what makes for bad art.
You know what AI is bad for? Menu's. Our butcher just send out a pamphlet with discounts for the week. There is sushi on it that looks like plastic covered in slabs of candle wax, inside is avocado but only at first glance, when you look closer it looks more like a mushy bean. The nori looks covered in sesame seeds, but on closer inspection the seeds form a network, like a fungus. In my head I can just feel the horrible mouthfeel when I look at the image. Weird that I find it so disgusting. It seems that some people do, some don't really see the problem with it.
I also recently say on a banner on a Vietnamese restaurant a shrimp.. But only at first glance, because a shrimp is not a full taurus, like a pink striped donut.
There's a 'joke' in engineering that if people knew how many assumptions went into designing a bridge, they’d never dare cross one. In engineering the abstractions are even more abstract, but quite useful nonetheless.
I don't know, I learned to like agentic programming. It felt intimidating at first, but now I fully embraced it. Granted I am still anxious what will happen to the developer job market, but for my own projects agentic programming has been a god send.
Right on. And similarly, you don't need to learn farming to be able to cook good food, just like you didn't need to know assembly language or machine code to be able to write programs before AI.
I instinctively want to agree with this but I feel like there's some pretty jarring logical jumps made to equate programming to the more obvious art forms that people put time into ~because~ they want to artistically express themselves.
What the author really wants to say isn't "programming isn't special" but that "programming is art to the same extent as music or painting because people do both things for money within capitalism" which I just don't think holds up.
I think you can agree or disagree with this post; I expect most to disagree now, though I agree.
But either way, look at how readable this post is, and consider whether AI-powered writing gets even slightly close to that ability to provoke agreement or disagreement.
Programming isn't special, definitely. Programming can be art, writing can be art, painting can be art.
Most programming isn't art, just like most writing, most painting, etc isn't. The programming you do in your day job very probably isn't art. The programming you do for a demoscene program, in my opinion, definitely is.
> Programming isn’t special. It’s just Art, and Art is the most human — and thus, the most universal — thing that there is.
The OP may be fortunate to have worked on stuff that required some kind of artistic thinking, but the vast majority of code produced—as the vast majority of illustrations—is not art but a means to an end, namely providing value to users and stakeholders, and to generate profits.
You didn't read the article. He literally talked about the essence of art being the dutiful practice of the mundane as the only reliable path to brilliance.
Nah. Programming is utilitarian, not artistic. While programmers can do their best to produce elegant, well-ordered and designed code they are producing a means to an end: the program has a purpose beyond being elegant, well-ordered and designed. If the clankers can produce programs which fulfil the same purpose and can do it reliably while taking less time and resources - a big if - they are the way to go for most programs. Cameras largely replaced painters for the purpose of producing portraits, photographers control the cameras to make them produce the desired outcome. Clankers will largely replace programmers for the purpose of producing code, we may need a new term to indicate the humans who control them.
I’ve always been dumbfounded by programmers who believed they were being paid by business to “write code”. Maybe get your head out of your asses and sit in a few meetings where the requirements are being generated from. You’d quickly realize no one has ever cared about “the code” that was always an inconvenient time and money wasting means to an end.
The bricklayer building my house may have the most incredibly aesthetic application or mortar during the process, but all I care about is the wall staying up.
Are they practising an art? Surely. Is it relevant? Nah.
So who do you hire if all you'll see is a wall that is up? The one that seems to care whether it'll stay up after they're gone, or the one who's objective it is to get it up for the price you want to pay?
"You've got to make the back of the fence, that nobody will see, just as good looking as the front of the fence. Even though nobody will see it, you will know, and that will show that you're dedicated to making something perfect." — Paul Jobs
The person you hire can be an artist of the highest degree, making the prettiest fence on the planet, caring about the project the entire time, and it could fall down in a brisk wind.
Half shaved alcoholic Barry could slap some bricks together with a cigarette hanging out his mouth and it’ll last a century.
Aesthetics and utility are not always as correlated as you might hope.
The post is well intentioned, but misses the point.
While you can engage in the act of programming from the angle of craft and while you may have started to code because you really enjoyed how it felt like solving a puzzle, programming is primarily a profession. It is a lot closer to accounting than to painting.
There is still space for coding without AI, stuff like advent of code, etc. While it may sound old fashioned as a lot of people did it to practice code challenge for interviews, some did that simply for the pleasure of coding.
But when your job is working in some system for a corporation, big or small, there's no space there for craft or passion, just the reality that what matters is the sausage, not what went into making it.
You may (and probably should) still care about certain engineering principles; correctness, performance, readability, maintainability, etc. But that's about it, whether you write the code or an LLM does is immaterial.
Why? Is it because most programmers can get paid from a company and not most drawers or musicians? Is it that programmers don't give enough free code on Github, or that their PRs don't wax and wane about how beautiful they found their specific bugfix to be?
If you see the whimsical in a PR changing some column name in a table in a billing system, or you feel the magic and fantasy of a REST API, or yet, God forbid, the emotional undertones of fixing a NPE because the previous change did not consider that a field was optional, then you may have trouble to perceive the difference.
I, at least, never wrote a stock management system to explore the depth of human emotions.
Hmm. I had an issue once with numpy shape mismatch errors appearing after 18+ hours of computation. Frustrating, because it could be caught at compile time.
Later, I learned some typelevel programming (in Scala), and by encoding a digital (binary) adder and multiplier at the type level, I showed -- at least to myself -- it was possible to compute and check linear algebra shapes at compile time (without a compiler plugin). It was rather magical and funny to think that I just embedded basic digital logic in such a higher-abstraction world.
It was slow for the inputs I cared about, so I added some optimizations, like an if-statement at the type level, for example, so that it bit-shift for multiplying powers of 2 (multiplication for tensor products). The compile time difference being palpable was a testament to how "some 'ideas' are surprisingly close to others". There is a connection to the p-adic numbers here, courtesy of dyadics, and some connection to the more-natural "last-mile" problem.
To many, it is just another tool in the toolbox to solve a problem, to get from A to B. I find coding rewarding, in the same way I find puzzles rewarding. But if I had any advise, it would be not to let it define you as a person.
> Artists understand that AI is bad for art. Why don’t programmers understand that we are artists?
imo, that's happening because 2 cultures formed under extremely opposite incentives - "I do stuff and anyone else also doing it is taking my money away from me" vs "Please someone else do same thing as me, it would be so awesome/easier"
the closest art-relating thing to GPL ideals are fanfics. And opinion about ai-generated fanfics has been much closer to our coders view - "sure a lot of it is bad, maybe there's also too much of it, but... there's also some good stuff, so it's good?"
Is it your contention that artists are in the first camp!?
You don’t know many artists if it is. 21st century art, especially, could hardly be more inclusive. Artists are desperate for people to be able to learn to express themselves. Indeed, widening access to art is the motivation of almost all arts funding and patronage (which is what the anti-copyright people think artists should be content with)
Copyright is not gatekeeping. It is just how artists earn for their work that is intended for a mass (or commercial) audience.
Artists are, in general, extremely keen for there to be more art, more artists and more opportunities for artists. It’s not inconsistent with them wanting those artists to do their own work; indeed that is an essential part of it.
sounds like art people clueless about engineering again
And also we do worry, but not in "replacement" way but just "using AI to create bad code with no proper oversight". It's absolutely enabling clueless to develop crap apps
I think that AI is the best thing that happened to art. It elevated _all_ human art to this mystical realm. All human work became sacred, as it is unique and bears the Secret Fire. Whatever you do as "art", as long as you didn't use AI, it automatically bears the sacral stamp. Can go to a gallery, whatever. All human art is now elite art.
Programming is different from art or writing in that nobody gives a fuck about the code, only the results—the benefits it brings them. Programming is an industrial process, not an art form.
Ten years from now "programmer" will describe machines and mechanical processes, not people, in a tradition similar to what happened with "computer" after the 1940s.
I think most people here are probably missing his reference, because it's quite apt. "Computers" were, for centuries, a whole class of people whose job involved doing calculations for all sorts of processes - astronomical, mathematical tables, and much more. I'm certain many of them had an absolute love in working things out, a preference for elegance, and much more.
But in the end? All that 'really' mattered was their final product, and once it could be automated - we quickly reached a point where most people no longer even know these people existed. I suspect many of the exact arguments made in argument of the longevity of programmers of today were probably also made about the longevity of computers in the past, as it became clear that 'computing machines' would be able to complete much of the same work.
Ten years from now, there will still be both human programmers and people who don't understand why they are needed. (I'd make a case as to why that is, but I'm replying to a comment that just states the opposite without explaining why, so I don't feel the need to.)
Strange. That's like saying no one cares about the technicals of art, just how they feel about looking at an image.
As a consumer of graphics and music, let me "agree" for just a moment. I might not care how the music or image came to me. I just care that I like the final product. Which is why most paintings are trash, because I prefer highly saturated colors.
...I suppose this is somewhat true of many people already.
> Programming is different from art or writing in that nobody gives a fuck about the code, only the results—the benefits it brings them. Programming is an industrial process, not an art form.
Not necessarily. There are niches in programming that I think could count as art (e.g. live-coding, algoraves) where the programming as performance and the visualized code become part of the artwork. But I think this is not what the OP has in mind.
Maybe programming needs to die first, to be able to be elevated to an artform.
Here come a thread where those with stock in AI and AI glazers will agree with the title and put forth their claims as if they're obvious and factual, and those against it will do the opposite.
Very stinky topic to be honest and all the posts here are basically the same level of drivel as political discussions.
I am a programmer who likes aesthetics. I think about how aesthetic it is to not have to deal with certain production incidents for certain blocks of code because the typelevel computation tells me it would be a compiler bug if it screwed up. I like the feeling of realizing those 100 LOC could just be 10.
I sometimes tell people of when I came down from Mt. Fuji, there were wispy clouds and grand nature below me, picturesque like a painting. At that time, I likened it to the beauty I felt when I was first learning Haskell. But I say it because I expect it to be a rare kind of sentiment.
The thing with art and music is that they are easy to appreciate, and the appreciation grows deeper with more consideration. I love reading the placards in museums and attempting to understand why the artist did what they did, I like it more than even looking at the piece itself.
Code (and math, for that matter) is almost the same except for one key difference: they are not easy to appreciate without deliberate training, training which is often far to the side of anything most people need/want to deal with.
Programming as an art form always reminds me of the Einstein quote; "Pure mathematics is, in its way, the poetry of logical ideas". Both are just art forms you cannot appreciate without some understanding of it. Arguably thats true of all art actually, its just that the more familiar forms, like painting or music, can be understood at a basic level without an understanding, whereas mathematics and programming are essentially alien to the casual observer.
I don't see it. Programming CAN be used to generate art, but is not an art by itself.
I cannot imagine lines of code be exhibited in a museum. I can appreciate smart or witty solutions for a problem, but that is not what art is. I can appreciate a quick solution for a Rubik cube, I can even see the Rubik cube itself in a museum, but I cannot imagine the steps or instructions for that quick solution in a museum (unless that paper has historical significance).
Here are a couple counter-points that come to mind:
Linus explaining taste in code: https://www.youtube.com/watch?v=78Y17hAo96I
Fast inverse square root https://en.wikipedia.org/wiki/Fast_inverse_square_root
Being a humble rank-and-file programmer I did produce pieces of code that I will be proud forever as well, e.g. this snippet to control the length of $PWD in bash that I still use almost unchanged 25 years later:
> I cannot imagine lines of code be exhibited in a museum.
Honestly, I can. The author of this article wrote Twisted. I certainly can imagine a museum where computer history is explained along with all the software achievements that made a huge impact on software engineering as a whole, and Twisted would have a place in it.
I strongly agree that programming is art, but I think there's a difference between other art forms.
A novel is both how it's made and what it is, and so is a piece of music.
Programming produces two different outputs: the code and the program. What users consume, and care about, is the program. The code may or may not be read by other programmers but it's not the main output. (It would be extremely weird to output code in a language that can't ever be run.)
And so I think the beauty or effectiveness of the program matters more than the beauty or elegance of the code. Those are not entirely orthogonal of course, but only loosely coupled.
A programmer should care a lot about the program, and a little less about the code. Vibe programming (where the programmer doesn't care one way or another) to me is a crime; but you can certainly use AI to code, and still care about the finished product, and make it good.
Before AI, some programming could be considered be considered art. There are definitely codebases that are more beautiful than others. But now with introduction of AI you can’t consider any code as art as you have no idea who produced it. Yes, it may be looking good, but from that perspective it’s just randomly produced without the thought of being art. And at some point it will be refactored into oblivion by something that doesn’t care.
I wish I could find the quote, I think it was on C2 Wiki, but alas, it was something like:
If you're an artist, programming is your clay, if you're an engineer, programming is your building material.
Point being, which I always connected with, was that programming is a medium for expressing a lot of things. Just like you can use paper and pen to write poetry or a dry technical manual. And everyone gets to decide how they see it and use it.
I agree, and I've considered my code to be art for a long while. Take for example my coffeescript parser: https://github.com/jaekwon/JoeScript/blob/master/src/joescri...
This is art.
And I have much love for good frameworks and design.
I'm fortunate to have started gno.land before AI, yet just late enough to finish it with AI. The GnoVM (gno.land) is also art -- go interpreting go, but in a novel multiuser context, a re-imagining of TBL's WWW in Go and markdown. AI was used for final touch polishing. Couldn't have ended up any better.
AI is not yet there to grok the artistry of code. But it will eventually, and humanity will benefit from it necessarily, not because it is demanded, but because people like us desire it. Push forward.
Well written article.
--
p.s. plug: gno.world, find me there.
We’re in automation. The point of programming is not to do the same thing again.
The role of a developer (and most IT roles), at its core, is to make yourself obsolete, move on, rinse and repeat.
Feature / scope creep may have blindsided some.
I’m happy most programming is going away. I was capable but now I’m even more capable at creating solutions. The art will stay.
Are there simply two cultures among programmers? Along similar lines as the two cultures of mathematics? One motivated by the process itself, by esthetics, by abstractions, ideas. The other by solving problems. And then obviously these two cultures react very differently to AI.
Edit: why would anyone flag tfa? There is no anti-flag vote right?
"Artists understand that AI is bad for art." Art is in the eye of the beholder, don't tell me what makes for bad art.
You know what AI is bad for? Menu's. Our butcher just send out a pamphlet with discounts for the week. There is sushi on it that looks like plastic covered in slabs of candle wax, inside is avocado but only at first glance, when you look closer it looks more like a mushy bean. The nori looks covered in sesame seeds, but on closer inspection the seeds form a network, like a fungus. In my head I can just feel the horrible mouthfeel when I look at the image. Weird that I find it so disgusting. It seems that some people do, some don't really see the problem with it.
I also recently say on a banner on a Vietnamese restaurant a shrimp.. But only at first glance, because a shrimp is not a full taurus, like a pink striped donut.
Programming is special, as it's basically translation on steroids.
I don't know what other profession weaves so many levels of abstraction to get to the final product.
Well, "translator" was one of the first jobs to be lost to AI.
There's a 'joke' in engineering that if people knew how many assumptions went into designing a bridge, they’d never dare cross one. In engineering the abstractions are even more abstract, but quite useful nonetheless.
I don't know, I learned to like agentic programming. It felt intimidating at first, but now I fully embraced it. Granted I am still anxious what will happen to the developer job market, but for my own projects agentic programming has been a god send.
Programming can be art in the way that cooking can be art.
Most of it is in fact NOT art but simply done to solve a problem.
Right on. And similarly, you don't need to learn farming to be able to cook good food, just like you didn't need to know assembly language or machine code to be able to write programs before AI.
I instinctively want to agree with this but I feel like there's some pretty jarring logical jumps made to equate programming to the more obvious art forms that people put time into ~because~ they want to artistically express themselves.
What the author really wants to say isn't "programming isn't special" but that "programming is art to the same extent as music or painting because people do both things for money within capitalism" which I just don't think holds up.
Apparently, neither is coherent writing.
If you’re going to call this “incoherent”, which IMO it is not, you should expect to be asked by someone to explain why.
So I am.
I think you can agree or disagree with this post; I expect most to disagree now, though I agree.
But either way, look at how readable this post is, and consider whether AI-powered writing gets even slightly close to that ability to provoke agreement or disagreement.
Programming isn't special, definitely. Programming can be art, writing can be art, painting can be art.
Most programming isn't art, just like most writing, most painting, etc isn't. The programming you do in your day job very probably isn't art. The programming you do for a demoscene program, in my opinion, definitely is.
> Programming isn’t special. It’s just Art, and Art is the most human — and thus, the most universal — thing that there is.
The OP may be fortunate to have worked on stuff that required some kind of artistic thinking, but the vast majority of code produced—as the vast majority of illustrations—is not art but a means to an end, namely providing value to users and stakeholders, and to generate profits.
You didn't read the article. He literally talked about the essence of art being the dutiful practice of the mundane as the only reliable path to brilliance.
Nah. Programming is utilitarian, not artistic. While programmers can do their best to produce elegant, well-ordered and designed code they are producing a means to an end: the program has a purpose beyond being elegant, well-ordered and designed. If the clankers can produce programs which fulfil the same purpose and can do it reliably while taking less time and resources - a big if - they are the way to go for most programs. Cameras largely replaced painters for the purpose of producing portraits, photographers control the cameras to make them produce the desired outcome. Clankers will largely replace programmers for the purpose of producing code, we may need a new term to indicate the humans who control them.
I’ve always been dumbfounded by programmers who believed they were being paid by business to “write code”. Maybe get your head out of your asses and sit in a few meetings where the requirements are being generated from. You’d quickly realize no one has ever cared about “the code” that was always an inconvenient time and money wasting means to an end.
The bricklayer building my house may have the most incredibly aesthetic application or mortar during the process, but all I care about is the wall staying up.
Are they practising an art? Surely. Is it relevant? Nah.
So who do you hire if all you'll see is a wall that is up? The one that seems to care whether it'll stay up after they're gone, or the one who's objective it is to get it up for the price you want to pay?
"You've got to make the back of the fence, that nobody will see, just as good looking as the front of the fence. Even though nobody will see it, you will know, and that will show that you're dedicated to making something perfect." — Paul Jobs
The person you hire can be an artist of the highest degree, making the prettiest fence on the planet, caring about the project the entire time, and it could fall down in a brisk wind.
Half shaved alcoholic Barry could slap some bricks together with a cigarette hanging out his mouth and it’ll last a century.
Aesthetics and utility are not always as correlated as you might hope.
The post is well intentioned, but misses the point.
While you can engage in the act of programming from the angle of craft and while you may have started to code because you really enjoyed how it felt like solving a puzzle, programming is primarily a profession. It is a lot closer to accounting than to painting.
There is still space for coding without AI, stuff like advent of code, etc. While it may sound old fashioned as a lot of people did it to practice code challenge for interviews, some did that simply for the pleasure of coding.
But when your job is working in some system for a corporation, big or small, there's no space there for craft or passion, just the reality that what matters is the sausage, not what went into making it.
You may (and probably should) still care about certain engineering principles; correctness, performance, readability, maintainability, etc. But that's about it, whether you write the code or an LLM does is immaterial.
Why? Is it because most programmers can get paid from a company and not most drawers or musicians? Is it that programmers don't give enough free code on Github, or that their PRs don't wax and wane about how beautiful they found their specific bugfix to be?
If you see the whimsical in a PR changing some column name in a table in a billing system, or you feel the magic and fantasy of a REST API, or yet, God forbid, the emotional undertones of fixing a NPE because the previous change did not consider that a field was optional, then you may have trouble to perceive the difference.
I, at least, never wrote a stock management system to explore the depth of human emotions.
Hmm. I had an issue once with numpy shape mismatch errors appearing after 18+ hours of computation. Frustrating, because it could be caught at compile time.
Later, I learned some typelevel programming (in Scala), and by encoding a digital (binary) adder and multiplier at the type level, I showed -- at least to myself -- it was possible to compute and check linear algebra shapes at compile time (without a compiler plugin). It was rather magical and funny to think that I just embedded basic digital logic in such a higher-abstraction world.
It was slow for the inputs I cared about, so I added some optimizations, like an if-statement at the type level, for example, so that it bit-shift for multiplying powers of 2 (multiplication for tensor products). The compile time difference being palpable was a testament to how "some 'ideas' are surprisingly close to others". There is a connection to the p-adic numbers here, courtesy of dyadics, and some connection to the more-natural "last-mile" problem.
It's not REST, maybe. But I felt it was magical.
To many, it is just another tool in the toolbox to solve a problem, to get from A to B. I find coding rewarding, in the same way I find puzzles rewarding. But if I had any advise, it would be not to let it define you as a person.
> what it’s doing to our industry, but we are using it anyway
Other industries are using it too. It's quite delusional to assume that just because people hate something they won't use it.
> Artists understand that AI is bad for art. Why don’t programmers understand that we are artists?
imo, that's happening because 2 cultures formed under extremely opposite incentives - "I do stuff and anyone else also doing it is taking my money away from me" vs "Please someone else do same thing as me, it would be so awesome/easier"
the closest art-relating thing to GPL ideals are fanfics. And opinion about ai-generated fanfics has been much closer to our coders view - "sure a lot of it is bad, maybe there's also too much of it, but... there's also some good stuff, so it's good?"
Is it your contention that artists are in the first camp!?
You don’t know many artists if it is. 21st century art, especially, could hardly be more inclusive. Artists are desperate for people to be able to learn to express themselves. Indeed, widening access to art is the motivation of almost all arts funding and patronage (which is what the anti-copyright people think artists should be content with)
I've seen enough tracing scandals
and some of my favorite works have been shutdown for background art
Copyright is not gatekeeping. It is just how artists earn for their work that is intended for a mass (or commercial) audience.
Artists are, in general, extremely keen for there to be more art, more artists and more opportunities for artists. It’s not inconsistent with them wanting those artists to do their own work; indeed that is an essential part of it.
basically artists are sellers, while programmers are buyers
creation of new competing products is seen as a catastrophe by sellers, but as more competition by buyers
and our concern as a community basically has been "but do we have enough anti-monopoly protections in place?"
sounds like art people clueless about engineering again
And also we do worry, but not in "replacement" way but just "using AI to create bad code with no proper oversight". It's absolutely enabling clueless to develop crap apps
I think that AI is the best thing that happened to art. It elevated _all_ human art to this mystical realm. All human work became sacred, as it is unique and bears the Secret Fire. Whatever you do as "art", as long as you didn't use AI, it automatically bears the sacral stamp. Can go to a gallery, whatever. All human art is now elite art.
Programming is different from art or writing in that nobody gives a fuck about the code, only the results—the benefits it brings them. Programming is an industrial process, not an art form.
Ten years from now "programmer" will describe machines and mechanical processes, not people, in a tradition similar to what happened with "computer" after the 1940s.
I think most people here are probably missing his reference, because it's quite apt. "Computers" were, for centuries, a whole class of people whose job involved doing calculations for all sorts of processes - astronomical, mathematical tables, and much more. I'm certain many of them had an absolute love in working things out, a preference for elegance, and much more.
But in the end? All that 'really' mattered was their final product, and once it could be automated - we quickly reached a point where most people no longer even know these people existed. I suspect many of the exact arguments made in argument of the longevity of programmers of today were probably also made about the longevity of computers in the past, as it became clear that 'computing machines' would be able to complete much of the same work.
Ten years from now, there will still be both human programmers and people who don't understand why they are needed. (I'd make a case as to why that is, but I'm replying to a comment that just states the opposite without explaining why, so I don't feel the need to.)
> Programming is different from art or writing in that nobody gives a fuck about the code, only the results
Nobody except the programmers, I guess. Quite a few of us care about the craft
I guess the same can be said about plumbing and HVAC installations.
I think art is different from the rest in that it lost utilitarian value. In other words, Art is degenerative by definition.
Strange. That's like saying no one cares about the technicals of art, just how they feel about looking at an image.
As a consumer of graphics and music, let me "agree" for just a moment. I might not care how the music or image came to me. I just care that I like the final product. Which is why most paintings are trash, because I prefer highly saturated colors.
...I suppose this is somewhat true of many people already.
> Programming is different from art or writing in that nobody gives a fuck about the code, only the results—the benefits it brings them. Programming is an industrial process, not an art form.
Not necessarily. There are niches in programming that I think could count as art (e.g. live-coding, algoraves) where the programming as performance and the visualized code become part of the artwork. But I think this is not what the OP has in mind.
Maybe programming needs to die first, to be able to be elevated to an artform.
Here come a thread where those with stock in AI and AI glazers will agree with the title and put forth their claims as if they're obvious and factual, and those against it will do the opposite.
Very stinky topic to be honest and all the posts here are basically the same level of drivel as political discussions.